RGB Blackpaper
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  • RGB Blackpaper
  • General information
    • 1. Introduction
    • 2. Protocol design
  • Consensus layer
    • 3. Client-side-validation
    • 4. Ubiquitous deterministic computin
    • 5. Contracts, state & operations
  • Application layer
    • 6. Writing contracts. Scripting.
    • 7. Interacting with contracts
    • 8. P2P communications
    • 9. Wallet interaction
    • 10. Possible applications
  • Other information
    • 11. Governance
    • 12. Protocol properties
      • 12.1. Privacy
      • 12.2. Censorship-resistance
      • 12.3. Trust model
      • 12.4. Global state & avaliability
      • 12.5. Comparison to other systems
    • 13. History & acknowledgements
  • Appendices
    • References
    • Appendix A: Related standards
    • Appendix B: Reference implementation
    • Appendix C: Glossary
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  1. Other information

12. Protocol properties

12.1. Privacy12.2. Censorship-resistance12.3. Trust model12.4. Global state & avaliability12.5. Comparison to other systems
Previous11.2. Ossification & upgradabilityNext12.1. Privacy

Last updated 2 years ago

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